UNIT I
INTRODUCTION TO
EDUCATIONAL TECHNOLOGY
Educational
technology-concept, objectives and scope. Difference between technology in
education (instructional technology) and technology of education) teaching
technology.
Approaches
of educational technology-hardware, software and systems approach
Resource
Centres And Services In Educational Technology
CIET (NCERT), SIET, UGC-CEC,
EDUSAT, NME-ICT, NPTEL, KITE, VICTERS CHANNEL, AKSHAYA PROJECT, GYAN DARSAN,
INFLIBNET
Print
media- newspapers,books,journals, magazines
Non
print media- mass media (radio,TV,films in education)
AV
aids: definition, types, audio aids, visual aids, AV aids.
Meaning
and concept of multimedia and multisensory approach
Dale’s
Cone of Experience
Teleconferencing-audio,
video
Smart
classroom
Interactive
white boards-uses and advantages.
Educational
technology- Concept
Educational
Technology, in terms of terminology and structural composition, may carry out
two basic components, namely education and technology. Here technology is a
subject (both hardware and software) for serving educational needs and purposes
of the students and the society at a particular time and place.
Educational
technology is the use of technological tools in learning. It is the study and ethical practice of
facilitating learning and improving performance by creating, using, and
managing appropriate technological processes and resources.
Educational Technology (Edtech) is a concept of transforming the traditional book
teaching and learning to digital form. It
incorporate conventional classroom methods with advanced digital course studies
Definition of
Educational Technology
1. It is a systematic,
iterative process for designing instruction or training used to improve
performance"
(Encyclopedia of Educational
Technology)
2. Educational Technology (Information
Technology) according to
a. Teaches with technology (uses
technology as a tool)
b. Primarily concerned with the narrow
spectrum of information and communication technologies
c. Primary goal: To enhance the teaching
and learning process
International
Technology Education Association
“Educational
Technology is the systematic application of scientific knowledge about teaching-learning
and conditions of learning to improve the efficiency of teaching and training
(Leith, 1967)
Objectives of Educational Technology
At the Macro Level
- To
identify educational needs, aspiration of the community.
- To
determine the aims of education, broad strategies and structure of
education.
- To
develop a sustainable curriculum with interaction with science, art and
human values.
- To
identify man-material resources and strategies for achieving the
stipulated aims of education.
- To
develop certain models leading to improvement of the process of teaching
and learning.
- To
develop the appropriate aids and equipment to meet the educational
purposes.
- To
identify the major constraints in the environment and the ways and means
to tackle those.
- To
help in extending educational opportunities to the masses especially the
neglected section of the community.
- To
manage the whole educational system covering planning, implementation and
the evaluation phases.
At the Micro Level
- To
identify and analyze the characteristics and educational needs of the
pupils.
- To
determine the specific classroom objectives and state them in behavioral
terms.
- To
analyze the contents of instruction and organize it in proper sequence.
- To
identify the available teaching-learning materials and resources.
- To
identify the nature of the interaction of the sub-systems like students,
teachers, teaching-learning materials, content of instruction and
methodologies.
Applications of Educational Technology
1. Educational technology improves the
teaching-learning process and makes it more effective and process oriented
2. Electronic and mechanical gadget can
be used for educational requirements.
3. Educational technology maintained the
standard of education.
4. It improved the ways of teaching by
giving teaching aids and programmed instructional material etc.
5. Television, radio, V.C.R. and
computers can enrich education.
6. Mechanism of feedback devices for modification
of teaching-learning behaviour can produce effective teachers in training
schools.
7. Structure as well as nature of teaching can be
developed and enriched with the help of educational technology.
8. It innovates new teaching models through which
we can achieve the objectives of education.
9. Scientific foundation of education
which is the main force of development of the theories of teaching and
instruction is providing by educational technology.
10. It provides practice and strategies for
reducing individual differences or strategies and practices which help teachers
to teach according to individual differences of the learners.
11. Distance education is possible
12.
It relates to language instruction.
13.
It is concerned with correspondence education
14.
Educational technology helps with the preparation, development and utilization
of audio-visual material and handling as well as maintenance of the hardware
appliances and sophisticated gadgets.
15.
Educational technology provides the utilizing the services of computers and
advanced form of ICT technology in the field of education.
Scope and significance of educational technology
1.
Analysis
of the process of teaching and learning
2.
Development
of curriculum
3.
Development
of teaching-learning material
4.
Teaching
preparation or teaching-training
5.
Development
and selection of the teaching-learning strategies and topics
6.
Development,
selection and use of the appropriate audio-visual aids
7.
Effective utilization of the hardware and
mass media
8.
To
work for the effective utilization of the subsystem of education
9.
To
provide essential feedback and control through evaluation
Thus, educational
technology works for over all planning and organization of the system or
subsystem of education.
Technology of education and technology in education
The term ‘technology in
education’ refers to the use of technological advancement such as various
equipment, materials and machines for educational purposes. It has audio-visual
equipment, hardware and sophisticated electronic devices like projectors,
films, radio, televisions, tape recorder, recording machines, tele-text and
computer aided instructions for individualized and group learning.
In this sense,
educational technology can
·
Explain the purpose and
functions of different forms of appliances, equipment and audio-visuals
material and mass media.
·
For providing training
and acquiring the material and handling the equipment to overcome their
reluctance to use new media and materials.
·
For showing the
relevance to the use of equipment and material in the context of individualized
and group learning for achieving the goals of formal or non-formal education.
Technology of education involved in the design
and evaluation of systems of learning involving an understanding of the
psychology of learning and communication and information theory to be used to
established a rational for a good teaching practice which uses a variety of
media and modes and which enables the teachers to deploy his skills more
effectively and apply them more widely. So
·
Educational technology
cannot be taken as a synonym to audio-visual aids.
·
It is a system for
bringing improvement in the total process of teaching-learning by carefully
analyzing its problems and obtaining the optimum results.
·
Educational technology
cannot be view in terms of is part or processes.
·
Instructional
technology, teaching technology, behavior technology, programmed learning,
micro-teaching, system analysis, management of teaching-learning, teacher or
pupils behavior, etc. are all its constituents and resources.
APPROACHES OF
EDUCATIONAL TECHNOLOGY
Educational technology I
or hardware approach
This type of educational
technology has its origin in physical sciences and engineering and it is based
on the concept of service, i.e., using technology in education (Silverman
1968). While teaching in a big hall, a teacher uses a microphone for making his
teaching effective. The material and equipment in other areas are borrowed and
utilized for educational purposes in hardware approach.
Educational Technology
II or software approach
Psychology of learning brings
the desirable behavioural changes in the students and thus lays down definite
instructional procedure, teaching behaviour and behaviour modification devices.
The second type of educational technology is sometimes referred to as
instructional technology, teaching technology or behavioural technology. This
type of technology tries to adopt a process-oriented technique for production
of suitable teaching-learning material, teaching-learning strategies, and
evaluating techniques. Educational technology develops and utilizes software
and, that is why, it is referred to as the software approach. Programmed
material and teaching-learning strategies based on psychology of learning are
usually known as software and the equipment and gadgets are called hardware.
Distinction between
hardware and software technologies
Hardware technology |
Software technology |
Hardware technology
has its origin in physical sciences and applied engineering. It is more concerned
with the production and utilization of audio-visual aid material and
sophisticated instruments, and mass media learning for helping the teacher
and learners in their task It tries to adopt
product-oriented approach: What is produced through software technology in
the shape of teaching-learning material and strategy gets utilized by the
hardware instruments and gadgets for effective teaching-learning. |
Software technology
has its origin in behavioural sciences and their applied aspects concerning
psychology of learning. It makes use of
psychology of learning for the production and utilization of software
techniques and materials in terms of learning materials, teaching learning
strategies, and other devices for smoothening the task of teaching learning. It tries to adopt a
process-oriented technique or approach for the production of
teaching-learning material. What is produced here is made available for being
used by the hardware appliances. |
Role of hardware and software technologies in modern educational practices
1.
Individualization of
instruction
·
Programmed instruction,
programmed books, and programmed learning modules.
·
Teaching machines,
computer assisted instruction and computer managed learning.
·
Video and audio recorded
learning and instructional material.
·
Email, internet,
teleconferencing and other online educational facilities.
·
Special aid material,
equipment and appliances used for special education and adjustment measure of
for the disabled.
·
Special provisions and
facilities for the creative and gifted to nature and develop their individual
capacities according to their pace and interest.
2.
Use the multimedia and multi-sensory approach to
teaching-learning:
·
All the sensory organs
sense the sight, hearing, touch, smell and taste for the acquisition of the
desired teaching-learning experiences.
·
Multimedia, material and
appliance involving hardware and software technologies for sharing desirable
teaching-learning technologies.
·
All the relevant and
needed teaching-learning method, devices, and strategies, well-accompanied and
aided by hardware and software technologies.
3. Management of the affairs of educational practices in
an efficient and productive way:
Educational and
professional responsibilities
·
Planning of
teaching-learning.
·
Organization of
teaching-learning.
·
Leading
teaching-learning
·
Controlling
teaching-learning.
4. Providing proper input and process for the best
possible outcomes (products)
Use of hardware and
software technologies can help the educational and instruction system to make
all possible efforts for providing adequate and the needed process
organizations to arrive at the best possible outcomes.
5. Fulfilling the expectation of distances and correspondence
education: the demands of today’s education and modern education practices
are putting increase emphasis on the extension of distance education and
correspondence and online education facilities to the increasing number of
learners.
6. Making the task of teaching-learning interest, purposeful and
productive:
·
Suggesting suitable
teaching-learning methods, devices and strategies based on psychology of teaching-learning.
·
Suggesting suitable
maxims and principle of teaching-learning based on the theory and practice of
technology of teaching-learning.
·
Putting various types of
audio-visual aid and materials and equipment at the disposal of teachers and
learners.
·
Providing a variety of
instructional and self-learning material suiting the varying needs of
teaching-learning situations and individuality of the teacher and learners.
Educational Technology III or Systems Approach
This type of educational
technology is related to the concept of system engineering which owes its
origin to computer science. It represents the latest concept in educational
technology of education. This systems approach takes education as a system
having a set of inputs which are subjected to a process, design to produce
certain outputs which are intended to meet the stipulated objectives of the
system.
Thus, in system
approach, one has to make a continuous comparison of the different roles played
by man, machine and media in a system of education and develop an appropriate
instructional design and strategy in relation to the stipulated objectives.
RESOURCE CENTRES AND SERVICES IN
EDUCATIONAL TECHNOLOGY
CIET (NCERT), SIET, UGC-CEC,
EDUSAT, NME-ICT, NPTEL, KITE, VICTERS CHANNEL, AKSHAYA PROJECT, GYAN DARSAN,
INFLIBNET
CIET
(NCERT)
Central
Institute of Educational Technology (CIET), formed as a nodal agency under
the NCERT, came into existence in the year 1984. The
origin of the Institute was effected by merging two departments of NCERT, Center
for Educational Technology (CET) and Department of Teaching Aids (DTA),
with an aim to make the new age technologies in mass media available at the
school level. It is located at NIE Campus, NCERT in
New Delhi, the capital of India. The Institute is funded by the Ministry of Human Resources
Development under Government of India.
Its major aim
- is to promote utilization of educational technologies
for expanding and improving the quality of education at the school level
viz. radio, TV, films, Satellite communications and cyber media either
separately or in combinations,
- Undertakes activities to widen educational opportunities
promote equity and improve quality of educational processes at school
level.
- Is involved in various activities such as
design, development and dissemination of alternative learning systems,
promotion of Educational Technology and coordination of activities of its
subsidiaries like the State Institutes of Education Technology (SIET) and
consultancy and media support to other constituents of NCERT.
- To
create competencies in development and use of educational software
materials mentioned above through training in areas such as script
development, media production, media communication, media research,
technical operations, setting up studios and repair and maintenance of
equipment.
- To
develop plans for the use of Information and Communication Technologies in
education.
- To
train the faculty of Institutes of Advanced Study in Education/Colleges of
Teacher Education and District Institutes of Education and Training in the
use of Educational Technology in their teacher education programs.
- To
undertake research, evaluation and monitoring of the systems, programs and
materials with a view to improving the materials and increasing their
effectiveness.
- To
document and disseminate information, materials and media programs for
better utilization and to function as a clearing house / agency in the
field of Educational Technology.
- To
advise and coordinate the academic and technical programs and activities
of the State Institutes of Educational Technology (SIETs) set up by the
MHRD in six states of India.
Functional structure
CIET
functions with six vertical divisions such as
- Media Production Division
a. Audio Production Department
The programs are aimed at ongoing
learning for children, by providing a class room ambience away from schools. It
caters to the requirement of students from 3 to 16 years of age and also
assists teachers for obtaining curricular study materials not elaborated in the
text books.
b. Video Production Department
The department produces educational
videos in both Hindi and English for children of 5 to 18 years and teachers at
the primary and secondary levels. Doordarshan and Gyan
Darshan channels regularly telecast these programs. They are
also available in CD and DVD formats.
- Planning and Research Division
It prepares the program agenda for
submission at Institutional Advisory Board (IAB) and Program Advisory Committee
(PAC) meetings of NCERT and monitors the implementation of the approved
programs. It also liaises with the Ministry of the Human Resources Development,
the State Institutes of Educational Technology (SIETs) located in six States
and Educational Technology (ET) cells of the State Councils Educational
Research and Training (SCERT). The division is responsible for the
documentation of SIET such as annual reports and attends to planning, conduct
and dissemination of research.
- Department of Information and Communication
Technologies (DICT) Division
It manages the information and
communication resources and is engaged in the production of multimedia study
materials, training of teachers, propagation of ICT resources among schools in
the country and the upkeep and maintenance of CIET web site.
- Training Division
CIET conducts regular training
programs for teachers and teachers' trainers through direct and distance mode .
The training modules are available on such subjects as design of media scripts,
production of TV, Radio and Multimedia programs, editing, communication and
media research, design of computer graphics, puppets, moppets and low cost
teaching and learning materials. The other areas of training are:
·
Web 2.0 tools, WikiEducator and
other web applications.
·
Technical operations of setting up
of studios and the installation, operation, repair and maintenance of studio
equipment.
- Media Resources Dissemination
Division (MRDD)
MRDD
division attends to the publicity and propaganda requirements of CIET through
the sales of CIET audio and video materials, participation in book fairs and
exhibitions, organization of meetings and conferences and preparation of
information brochures and catalogues propagating them nationwide.
- Engineering Division
The division is responsible for the
procurement, upkeep and upgradation of the technical facilities of CIET such as
the art production facilities, audio and video studios and the computer servers
with the assistance of qualified technical staff.
STATE
INSTITUTE OF EDUCATIONAL TECHNOLOGY (SIET)
State Institute of Educational Technology (SIET) Kerala is an
autonomous institution working as a part of General education department,
Government of Kerala. SIET Kerala is the one among the other seven SIET’s in
the country. Department of education, Ministry of Human Resource, Government of
India sanctioned the SIET for Kerala in the year 1998 and started functioning
in 1999.
The Rules and Regulations of the Institute are
recognised by the State Cabinet.
The Executive Committee, with the Minister for Education as
Chairman, and the Secretary for General Education as the Vice Chairman, has 16
members in all. Day to day administration and general Management is carried out
by a full time Director.
Functions of
SIET
·
will
be responsible for the planning, research, production and evaluation of
educational softwares like video, audio programmes and computer multimedia.
·
to
implement schemes to generate teaching technologies and learning process in the
modern context.
·
It include digital content film festival, broadcasting,
social awareness, online courses, online examinations, entrance softwares,
training programmes, aptitude tests etc.
THE
CONSORTIUM FOR EDUCATIONAL COMMUNICATION (CEC)
It is one of the Inter University Centres set up by the
University Grants Commission. Realizing the potential and power of television
to act as means of Educational Knowledge dissemination, UGC started the
Countrywide Classroom Programmes in the year 1984. For production of
educational programmes, initially Media Centres were set up at 6 Universities.
Subsequently CEC was setup in on 26th may 1993 under section 12 of
its act, as a nodal agency to coordinate, guide & facilitate such educational
programme production through its Media Centres. Today 22 Media Centres now
known as Educational Multimedia Research Centres (EMRCs) are working towards
achieving this goal under the umbrella of CEC.
- The
CEC along with EMRCs are the only organisation in the country to take up
educational Media Research Activity
- The
events in its calendar includes
- Annual
events, Academic Events, Training programmes and list of holidays.
- Annually
CEC organises Video Competition and Prakriti. Prakriti is an annual film festival
on environment, human rights & development.
- National
& International conventions, conference in the field of education and
communication
- capacity
building programmes, technical & production related trainings,
workshops on issue concerning to media,web enabled learning.production
strategies,administration & accounts etc.
Functions of UGC
- ensure
the quality of University education.
- develop
universities as centre's of excellence.
- Allocate
and disburse grands to universities and colleges for their development and
maintenance.
- Advising
central and state governments on the measures for the improvement of
University education.
- Promote
and co-ordinate University education.
- Institute
fellowship and scholarships.
GSAT-3, (EDUSAT)
GSAT-3,
a Geo-synchronous satellite known as EDUSAT is
meant exclusively
for serving the educational sector particularly
distant class room education from school level to higher education. This was
the first dedicated "Educational Satellite" that provide the country
with satellite based two way communication to class room for delivering
educational materials. It
strongly reflects India’s commitment to use space technology for national
development, especially for the development of the population in remote and
rural locations. EDUSAT was successfully launched by GSLV-F01 on September 20,
2004.
EDUSAT was developed by ISRO
Satellite Centre, Bangalore.
VICTERS(Versatile ICT Enabled Resource for
Students)
India's first broadband network on
EDUSAT for schools – ViCTERS was inaugurated by Dr. A.P.J Abdul Kalam,
the ex-President of India on 28 July 2005 in Thiruvananthapuram has
revolutionized classrooms through interactive IP-based technology called "IT@School
Project". Kerala has since demonstrated how Edusat could be used
to successfully empower teachers.
The three cardinal principles of
Education Policy during the XI Five Year Plan period viz., access, equity and
quality could be served well by providing connectivity to all colleges and
universities, providing low cost and affordable access-cum-computing devices to
students and teachers and providing high quality e-content free of cost to all
learners in the country.
VICTERS
telecast specific curriculum based programmes, regional, national and
international programmes on education especially on Science and Technology. The
channel is now available throughout the State through local cable, Receive Only
Terminals and also via Live through internet at www.victers.itschool.gov.in,
enabling the students, teachers and general public to watch the channel ‘LIVE'
through internet from any part of the world.
The Mission has two major
components:
·
providing connectivity, along with
provision for access devices, to institutions and learners;
·
Content generation.
Objectives
- to
bridge the digital divide, i.e. the gap in the skills to use computing
devices for the purpose of teaching and learning among urban and rural
teachers/learners in Higher Education domain and empower those, who have
hitherto remained untouched by the digital revolution and have not been
able to join the mainstream of the knowledge economy.
- to
focus on appropriate pedagogy for e-learning, providing facility of
performing experiments through virtual laboratories, on-line testing and
certification, on-line availability of teachers
- to
guide and mentor learners, utilization of available Education Satellite
(EduSAT) and Direct to Home platforms, training and empowerment of
teachers to effectively use the new method of teaching learning etc.
- to
facilitate the competitiveness of Indian industry in the global markets
through improving the quality and reach of engineering education.
Target Group
·
Entire
educational community including teachers, students and parents
·
Various programmes telecast through
VICTERS are as follows
• Padanakauthukam, Shastrakauthukam educational programmes
• Examination oriented programme for SSLC and Plus 2 level
• Shasthramuthukal (Science programmes).
• Vazhikaatti ( produced by State Institute of Educational Technology)
• Ormayile Malayalam ( Specific datewise regional programme)
• Kerala Sree ( Produced by Department of Information & Public Relations,
GOK
THE NATIONAL PROGRAMME ON TECHNOLOGY ENHANCED
LEARNING (NPTEL)
The National
Programme on Technology Enhanced Learning (NPTEL), was initiated by seven Indian
Institutes of Technology (Bombay, Delhi, Guwahati, Kanpur, Kharagpur, Madras
and Roorkee) and the Indian Institute of Science, Bangalore. The core project
is coordinated by IIT Madras. The project
funded by the Ministry of Human Resource Development (MHRD) was first conceived
in 1999 to pave the way for introducing multimedia and web technology to
enhance learning of basic science and engineering concepts. Significant
infrastructure has been set up earlier for production of video/web-based
teaching material by the Indian Institutes of Technology (IIT) and Technical
Teacher Training Institutes (TTTI).
AIM
- to
facilitate the competitiveness of Indian industry in the global markets
through improving the quality and reach of engineering education.
- to make
high quality learning material available to students of engineering
institutions, Science and humanities streams across the country by
exploiting the advances in information and communication technology by
providing free online courseware.
- The
target group for this project consists of students and faculty of
institutions offering undergraduate engineering programmes in India,
- NPTEL began offering
certification to students for participating in online courses in March
2014 through its new portal https://onlinecourses.nptel.ac.in/. The portal
is powered by Google India. This new effort has been termed NPTEL Online
Certification or NOC, in short.
- Through an online portal,
8-12 week or full-semester online courses, typically on topics relevant to
students, preferably in their final years of higher education along with
basic core courses in sciences and humanities and relevant exposure to
tools and technologies are currently being offered by NPTEL.
- The enrolment and learning
from these courses involve no cost.
- An in-person, proctored
certification exam will be conducted and a certificate is provided through
the participating institutions and industry, when applicable.
- This project uses both fresh
learning materials and existing NPTEL contents already developed for more
than 860 courses thereby reducing reinvention of the wheel for online
education
- The proctored exam provides
a viable means of delivering authentic certification following online
education.
Benefits
- Students receive quality
instruction and education in select topics and skills, they can improve
their employability. Faculty may utilize this opportunity to connect with
a wide spectrum of student community.
- Industry - Online learning
can not only train the workers of the future, it can also provide a career
path for someone employed who may learn new skills.
- Low cost for the student
since learning material is free of cost.
- Less pressure on the student
to keep up with other students in the class.
- Flexibility for the student
as he/she can prioritize his/her time and work at one’s own pace.
- Variety of programs and
courses from engineering to music to film appreciation.
- Access to faculty – Student
will have access to faculty via email, discussion forum and other online
media. He/she will not be intimidated to ask questions unlike in a
traditional classroom setting.
- Students can make
connections with their peers no matter where they are located. This will
provide insight and different perspectives on the same topic.
- Online Courses will give a
student in remote village an opportunity to take a class at a college or
university that he/she may not have realistic access to, geographically.
- Talks are on-going to have
corporates recognize NPTEL Online Certification as part of their
recruitment process.
- Recognize NPTEL Online
Certificate (Elite) in recruitment
KITE (Kerala Infrastructure and Technology for
Education)
is a Govt of
Kerala establishment set up to foster, promote and implement modernisation of
educational institutions in the State of Kerala, owned by the State or run
under the aid of Government.
KITE is
registered as a Section 8 Company, by transforming the erstwhile IT@School
Project, which revolutionised the education system of the State. The spectrum
of KITE include Information & Communication Technology, Capacity Building,
Content Development, Connectivity, e-Learning, Satellite based education,
Support and Maintenance mechanism, e-Governance or other related activities.
KITE aims to
upgrade the Government sector educational institutions at par with
international standards in terms of infrastructure, facilities, resources,
curriculum, pedagogy, etc. It also aims to formulate and implement projects for
the use of ICT as a tool for the improvement of the education quality in the
State of Kerala.
KITE
acts as Advisor or Consultant to the Government and private sector in improving
education quality through ICT. KITE has implemented the prestigious Hi- Tech
school programme of the Education Department. KITE has enhanced the educational
scenario in the state to a new level by making use of EDUSAT facilities. With
the technical support from ISRO, KITE successfully implemented various
activities based on EDUSAT till date.
The
first phase of the programme was mainly through various interactive classroom
sessions, facilitated by Receive Only Terminals, provided to selected schools,
which enabled valuable exchange between subject experts and students, and
besides such discussions, the students are able to expand their knowledge in
academic subjects as well as gain new insights at the social level.
The
second phase of EDUSAT initiative was the launch of an educational channel -
IT@School VICTERS ( Versatile ICT Resource for Students ) in 2006. Through
Receive Only Terminals (ROTs) a large majority of schools in the state are able
to access ViCTERS. Over and above this, VICTERS is transmitted through the
local cable networks and covers 80 per cent of the households in the state. Currently
VICTERS is telecast 17 hours in a day; from 6 a.m to 11p.m.
THE AKSHAYA
PROJECT
The Akshaya project, first started in November
2002, the rural Malappuram district of Kerala, India, and
now spread all around the state, was the first district-wide e-literacy project
in India and one of the largest known Internet Protocol (IP)
based wireless networks in the world.
The goal of the project is that at least one person in every
family to be computer literate in that district. Malappuram is now what is said
to be India's First E-literate District. The mission continues to make Kerala
the First E-literate state in India.
Objectives
·
To
bridge the gap between the ‘Information Rich and the Information Poor’.
·
Transformation
of Governance to provide efficient, transparent and convenient services to the
Citizens through Information & Communication Technologies.
·
Improving
public service delivery by making services accessible to 'the common man' in
her/his locality.
·
To
improve e-literacy in underserved areas and to provide a platform for
Government to citizen services through a public-private partnership.
·
To
harness ICT in order to build and better services finally transforming the
relationship between government and state
- To understand current and
future demand for digital skills in the economy; to understand the routes
to bridge the gap by identifying the risks and opportunities in addressing
digital skills.
- To ensure that the government
achieves its delivery priorities, across the key areas of public
service.
- Achieving 100% digital and
social inclusion by ‘Connecting the Unconnected’
- To improve services at the base
of the delivery chain.
- Building collaborative
relationships with citizens and other communities.
- Restructuring the programs so
as to leverage the assets of Government to enhance the mission
productivity.
- Disseminating information to
improvepublic communication and to encourage a shared understanding of
public issues
- To promote and strengthen
entrepreneurship through digital interventions.
GYAN DARSHAN (GD)
Gyan Darshan
(GD) channel is a major milestone in the field of Educational Television in
India. It is a joint venture of the Ministry of Human Resource Development
(MHRD), Ministry of Information & Broadcasting (I & B Ministry), Prasar
Bharati and IGNOU serving as the nodal agency. Launched in the year 2000, GD is
a 24-hour educational channel which offers the best of educational programmes
covering a variety of subjects and catering to a wide range of viewers. These
include pre-school, primary, secondary and higher secondary students,
college/university students, youth seeking career opportunities, homemakers and
working professionals. The software is pooled from various educational
Institutions and Development Organisations. GD conducts two hours of live
interactive sessions every day to build interactivity in the Open and Distance
Learning (ODL) system. Teachers/Resource persons and IGNOU Regional Center
functionaries interact for academic and administrative matters with students.
Induction Programmes for new students and convocations for graduating students
are also conducted live through Teleconferencing every year.
Gyan Drashan
is also available on webcast, thus extending the reach of IGNOU programmes to
audiences world over. The Gyan Darshan telecast is also beneficial for students
of the formal education system and the viewers can access Gyan Darshan on
IGNOU’s website. As Gyan Darshan Channel is must carry channel as per the
Government of India Gazette notification, a number of private DTH/Cable Operators
carries Gyan Darshan in their Bouquets. Gyan Darshan is now part of Swayam
Prabha and can be watched on MHRD Channel no.25
INFORMATION
AND LIBRARY NETWORK (INFLIBNET) CENTRE, GANDHINAGAR
INFLIBNET Centre is an
Autonomous Inter-University Centre (IUC) of University Grants Commission
of India. Its Head Quarters is at Gujarat University Campus, Ahmedabad.
It serves towards modernization of Libraries, serves as Information Centre for
transfer and access of information, supporting scholarships and learning and
academic pursuits through a National Network of Libraries in around 264
Universities, Colleges and R&D Institutions across the country. The centre was initially started
as a national project under IUCAA in March, 1991. It became an
independent Inter-University Centre in June 1996. It is involved in modernizing
university libraries in India and connecting them as well as information
centres in the country through a nationwide high speed data network using the
state-of-art technologies for the optimum utilization of information. INFLIBNET
is set out to be a major player in promoting scholarly communication among
academicians and researchers in India.
Major activities
- Financial
support for the automation of University Libraries
- Development
of a comprehensive database of the resources in various libraries in India
- Development
of an integrated library management software called SOUL (Software for University Libraries)
- UGC-Infonet Internet
Connectivity Programme
- The
centre has taken several open access initiatives like:
OJAS,
a platform to faculty and researchers in Universities to host their open-access
journals
Shodhganga,
a digital repository for theses and dissertations by research scholars in
universities in India
Shodhgangotri,
a digital repository of synopsis of research topic submitted to the
universities in India by research scholars
An institutional repository
called IR@INFLBNET for
papers published in the proceedings of the CALIBER and PLANNER
- Creation
of R&D facilities and working groups to study and contribute to the
open source movement
- Maintenance
of a database of scientists, researchers and other faculty members working
at leading academic institutions and other R&D organisations involved
in teaching and research in India
- Bibliometric
and scientometric studies
- e-PG Pathshala: A
Gateway to All Post Graduate Courses
- Trainings
in many various aspects related to Library and Information and
Communication Technology (ICT) are frequently organized.
- Information and Library Network
Centre, INFLIBNET
MEDIA
Print
media- newspapers,books,journals, magazines
Non
print media- mass media(radio,TV,films in education)
PRINT
- One way communication
- Does not facilitate active learner
participation
- Print media has provisions for feedback, but
time lag
- Does not support individualized instruction
- Cannot provide means for development of
psychomotor skills
ELECTRONIC
MEDIA (NON PRINT MEDIA)
- Facilitates diverse learning objectives
- Motivate learner
- Stimulate imagination
- Create and sustain interest
- Gives concentration in teaching learning
process
- Cater individual needs
- Reduce burden of the teacher
TYPES OF PRINT MEDIA
Ø
Newspapers
Ø
Books
Ø
Journals
Ø
Magazines
TYPES OF NON PRINT MEDIA
mass media
radio
T.V.
Films in education
NEWSPAPER
How
to make newspaper as an instructional aid
v
Inculcate
necessary interest among children
v
Proper
seating arrangement
v
Subscribe
local, regional and national newspapers in school library
v
Teachers
should narrate current news, incidents, events, headlines, writings and
documents of general and specific interests either for awareness or for
enrichment
v
Pictures,
diagrams, maps ,graphs, statistical tables, pictoral representations, weather
charts and maps etc should be included in newspaper.
v
Proper
orientation and training for the learning effective ways of newspaper reading.
v
Should
include newspaper as a part of curriculum
v
Teacher
should think the possible situations, aspects and ways of seeking
correlation of the results of newspaper
reading with the areas of curricular and co- curricular experiences.
v
Teacher
must have a thorough knowledge about the contents of newspaper.
Non
print media
Mass
media( radio, T.V., Films in education)
MASS MEDIA
Media are
any extension of man which allow him to affect other people who are not in face
to face contact with him.
Marshal mcluhan
Categories
of media
Media
into two print media and electronic
FUNCTIONS OF MASS MEDIA
The four
functions of mass media are
Influencing
Informing
Entertainment
Providing market for goods and services
RADIO AS AN EDUCATIONAL MEANS
Broadcast
of educational radio can be viewed in five steps
Ø
School broadcasts
Ø
Adult education and community development projects
Ø
Farm and home broadcasts
Ø
University broadcast
Ø
Language learning projects
CHARACTERISTICS OF EDUCATIONAL RADIO
Easy accessibility
Wide coverage
Low capital investment and operating costs
Easy learner reception
Easy production
Feasible mode of learner enrichment
Effective means of thought promotion
Effective recreation and transmission of reality
Cheap mode of direct instruction
Supporter of motivation for learner
EDUCATIONAL
IMPLICATIONS OF RADIO
Extends area of acquaintance
Bring people of rare contributions to the learners
Places events of current nature at the hands of the listener
Helps in inculcating values
Helps slow learners and pupils having poor sight
Medium to teach all subjects particularly language and music
Refreshes knowledge of teachers
Wide coverage
Cheap medium
Easy repair and maintance
LIMITS
·
Not flexible
·
Feed back is time consuming
·
Cannot useful for all subjects
·
Requires expertise
·
Only auditory
MULTIMEDIA
Multimedia
can mean any kind of file or document, either a text or spreadsheet, that have
audio/video effects or “an interactive information cafe”
NATURE OF MULTI MEDIA
Ø
Multi means many
Ø
Media means techniques or methods.
Ø
It uses a number of media devices,
techniques in the teaching learning process.
Ø
Multi media approach has come out of
researches and experiments in educational technology that have been undertaken
in order to improve the process of teaching-learning.
Ø
Provides meaningful learning
experiments.
Ø
Choice of media has to be done carefully
so that one does not hamper or reduce the effect of the other, ie: each media
complement the other.
Ø
The media have to used sequentially and
judiciously. Only necessary ones are to be used. Then it would be possible to
make optimum use of them in a most economical manner.
Ø
Several media and techniques are used as
powerful means of communication.
CLASSIFICATION
OF MEDIA USED IN MULTI MEDIA APPROACH
- This
uses a combination of media or strategies.
- Based
on the methods, categories, mode of instruction or mode of mix the media
are classified in the following manner.
Methods
- Lecture
- Demonstration
- Discussion
- Lecture demonstration
- Heuristic
- Project
- Problem solving
- Inductive-deductive
- Laboratory
- Analytic synthetic
- Question-answer
- Assignment
Strategies
Ø Team teaching
Ø Micro teaching
Ø Simulated teaching
Ø Workshops
Ø Group discussions
Ø Seminars
Ø Symposia
Ø Conferences
Ø Brainstorming
Ø Counselling
Ø Buzz groups
Ø Providing practical
experiments
CLASSIFICATION OF MEDIA ON THE BASIS OF TEACHING AIDS
Mass
communication
Graphic
·
Charts
·
Flash cards
·
Posters
·
Graphs
·
Diagrams
·
Maps
·
pictures
3 D Aids
·
Models
·
Specimens
·
Puppets
·
Living and nonliving things
Projective Devices
·
Projectors, OHP, LCD,Slides
·
Film strips
·
Motion pictures
·
Slides
·
Transparencies
Classification of
media based on reading on teaching material
·
Supplementary reading material
·
Teachers guides
·
Laboratory manuals
·
Activity books
·
Work books
·
Text books
·
Journals and magazines
·
newspaper
Classification of media based on means of gaining experience
Field trips library
Excursions demonstrations
Role play method social service camps
Experimentation hobby
Exhibitions subject clubs
INTERACTIVE MULTI MEDIA COMPONENTS
Multimedia
combines the five basic types into a multi media production
• Text
• Animation
• Video
• Graphics
• sound
Stage
1 Teacher initiates teaching learning
activities
Stage 2
teacher demonstrates a specific and specialized unit
Stage 3
Preparation and ground work for students to embark on independent learning
Stage 4
Stage of students active participation
Stage 5
integration of theory and practical
Educational
implications of multi media
Helps to represent information using different media.
Hyperlinks allows to organise information in meaningful ways
Take into account different learning styles
Allows self pacing and discovery.
Develop higher order thinking
Provides flexibility
Develops group and interpersonal skills.
Bridge language barriers since audio is not only the means of
communication.
Helps to learn the content in a given discipline.
Helps to think effectively, practice problem solving and decision
making.
TEACHING AIDS
Teaching aids should be termed as learning aids since
they are instructional materials and devises through which teaching and
learning are performed.
QUALITIES OF A TEACHING AID
Accuracy
Relevancy
Comprehensibility
Interesting
Cost effective
Availability
Transportability
Appropriateness
IMPORTANCE OF TEACHING AIDS
Provide freshness And variety
Appeal to students of various abilities
Encourage active participation
Heighten motivation
Give needed reinforcement
Widen the range of experiences
Assure order and continuity of thought
Improve the effectiveness of other
materials
EDUCATIONAL SIGNIFICANCE OF TEACHING AIDS
Use of all the sense organs
Based on maxim of teaching
Helpful in drawing attention
A good motivating force
A good substitute for direct experience
Provide clarity in subject matter
Helps in fixing up new learning
Meet the individual difference
Facilitates quick comprehension and
retention of concepts
Encourages healthy classroom interaction
Helps in the development of higher order
faculties
Helps in positive transfer of learning
Solve the problem of verbalism
Helps in solving problems of indiscipline
based on disinterests etc.
Helps in development of right attitudes
ADVANTAGES OF TEACHING AIDS
Develops interest
Makes learning permanent
Concretise experience and reduce verbalism
Greater understanding of the lesson
Removes barriers
Aids stimulate self activity
Foster continuity of thought
Saves time and energy of teacher
Helps to overcome language barriers
Self explanatory
Provides variety of methods
Helps to reach message simultaneously
Stir up new knowledge
Problems of teaching aids
Apathy of teachers
Indifference of students
Financial problems
Absence of infrastructure
Language barriers
MULTI SENSORY APPROACH
“If a child is not learning in the way you teach, change
your teaching strategy and teach the child in the way he learns!”
Introduction:
A multisensory approach,
"also known as VAKT (visual-auditory-kinesthetic tactile)
implies that students learn best when information is presented in different
modalities (Mercer & Mercer, 1993)"
The belief is that
students learn a new concept best when it is taught using the four modalities.
Activities such as tracing, hearing, writing, and seeing represent the four
modalities that incorporates the four modalities.
What is Multi Sensory
Approach?
Multisensory Approach in
teaching is the simultaneous use of visual, auditory, and kinesthetic-tactile
to enhance memory and learning. It is a coherent representation of objects
combining different modalities to enable us to have meaningful perceptual
experiences. Using a multisensory teaching technique means helping a child to learn
through more than one sense.
Many forms of
instruction use more than one mode. For example, watching a film involves both
auditory and visual components. Writing is an example of an activity that
involves fine motor and visual instruction. Speaking would be a fine motor and
auditory experience. Acting out a scene from a play involves all three modes:
visual, auditory, and sensory-motor activities.
Most teaching techniques
are done using either sight or hearing (visual or auditory). The child’s sight
is used in reading information, looking at text, pictures or reading
information based from the board. The hearing sense is used to listen to what
the teacher says.
Taking into
consideration the facts of individual differences, learning difficulties, etc.
multi sensory approach is the only way to satisfy the different needs of a
child.
Multisensory techniques
are frequently used for children with learning differences. Students
with learning difficulties typically have difficulties in one or more areas of
reading, spelling, writing, math, listening comprehension and expressive
language. Multisensory techniques enable students to use their personal areas
of strength to help them learn. They can range from simple to complex,
depending on the needs of the student and the task at hand.
Why Multisensory
Approach?
We
remember:
20%
of what we read, 30% of what we hear,
40%
0f what we see, 50% of what we say,
60%
of what we do and 90%
of
what we see, hear, say and do.
When information is presented, it goes into our short term, working
memory. Like a computer, unless we deliberately save the data into long-term
storage, it is lost very quickly. The method we use to save new information
that is presented to us determines the likelihood we will be able retrieve it
in the future.
If you think of
memory as a file card box, then the least effective system for organizing
information would be to write everything down in the same color, on the same
size and color cards and throw them all into a big box.
The same is true for
learning. Here, our chances of successfully retrieving information are
influenced by the number of pathways we create to find it. The pathways are the
modes of learning.
The purpose behind
multi-sensory instruction is to apply this concept of learning to all subject
areas. The more experiences a student has with a piece of information, be it a
spelling word, a process in mathematics, a novel, or a concept in science; the
stronger their ability will be to remember it over a longer period of time.
It is not always
possible to provide all four elements but it would be useful to audit teaching
approaches and consider how many elements are present.
Multisensory teaching is
effective at any age. However, age-appropriate resources for secondary students
and adult learners have been almost impossible to source.
Multisensory Techniques which could be used to assist a student in learning:
To
stimulate visual reasoning and learning:
·
Text and/or pictures on
paper, posters, models, projection screens, computers or flash cards
·
Use of colors for
highlighting, organizing information or imagery
·
Graphic organizers,
outlining passages
·
Student created art,
images, text, pictures and videos
Auditory Techniques:
·
Peer assisted reading,
paired reading , computerized text readers, books on tape, etc.
·
Video or film with
accompanying audio
·
Music, song,
instruments, speaking, rhymes, chants and language games
Tactile Teaching Methods:
·
Multi sensory techniques
that involve using the sense of touch are called tactile methods. Tactile
methods include strategies such as:
·
Sand trays, textured
objects, finger paints and puzzles,etc.
·
Modeling materials
such as clay and sculpting materials
·
Using small
materials called manipulatives to represent number values to teach math skills
Kinesthetic Method:
·
Multisensory methods
using body movements are called kinesthetic methods. These involve fine and
gross motor movements.
·
Games involving
jumping rope, clapping or other movements paired with activities while counting
and singing songs related to concepts.
·
Any large movement
activity for students involving dancing, bean bag tossing or other activities
involving concepts, rhythmic recall and academic competition such as quizzes,
flash card races and other learning games
Key benefits of the
multisensory approach are:
·
Increased learner
engagement
·
Generating a greater
capacity for learning
·
Encouraging a greater
knowledge transfer
·
Improved attitudes
towards learning
·
Greater student
achievement
What Is A
Teleconference?
Teleconferencing is a telephone
meeting with two participants or more that involves in technology, which is
more sophisticated than a two-way simple phone connection.
Common factors contribute to the
shared definition of teleconferencing:
·
Use a telecommunications channel
·
Link people at multiple locations
·
Interactive to provide two-way
communications
·
Dynamic to require users' active
participation
When there are many more equipments
having special arrangements considerably, it is called a video
teleconferencing where
participants can view motion or still video images of each other.
Types of
Teleconferencing
Type 1.
Video Teleconferencing
This mode of teleconference is a combination
of video and audio for providing video communications
There can be various modes like
one-way video or two-way audio and two-way video or two-way audio. It displays
anything captured by TV camera and mainly used for displaying moving
images. The
advantage is the capability to display moving images.
In two-way audio/video systems, a common
application is to show people which creates a social presence that resembles
face-to-face meetings and classes and enables participants to see the facial
expressions and physical demeanor of participants at remote sites.
Video
conferencing is an effective way to use one teacher who teaches to a number of
sites. It is very cost effective for classes which may have a small number of
students enrolled at each site. Rural areas benefit particularly from classes
provided through video conferencing when they work with a larger metropolitan
institution that has full-time faculty. Through teleconferencing, institutions
are able to serve all students equitably.
Type 2. Audio
Teleconferencing
Audio teleconferencing is also called
Voice-only or known as conference calling sometimes. It can interactively link
people at remote locations through telephone lines. Meetings may be conducted
through audio conferencing where preplanning is required which includes naming
a chair, setting an agenda, and providing printed materials to participants
ahead of time so that they can be reviewed. Distance learning is also one
application of audio conference, which is a cost effective solution for
education.
Type 3.
Audiographics Teleconferencing
Here telecommunications channels
are used for transmission of visual information like alpha-numerics, graphics,
documents, or video pictures like adjunct for voice communication. It is called
as enhanced audio or desktop computer conferencing. Devices like electronic
tablets, freeze-frame video terminals, remote-access microfiche, Fax,
integrated graphics systems, slide projectors uses this teleconferencing mode.
Computer
Teleconference: Anything that can be done on a
computer can be sent over the lines. It can be synchronous or asynchronous. An
example of an asychronous mode is electronic mail. Items generated on computer
which are normally printed and then sent by facsimile can be sent by E-Mail. Through
common files assigned to a class which each student can assess, teachers upload
syllabi, lectures, grades and remarks. Students download these files, compose
their assignment and remarks off-line, then upload them to the common files.
Type 4.
Web Teleconferencing;
As for web
teleconferencing,
telephone lines are used for connecting two or more modems and computers. Any
program done on the computer may be sent through lines, and it may asynchronous
or synchronous. An asynchronous mode example is electronic mail.
Type 5. Web
conferencing
Web conferences is also very helpful
in distance education. Now some institutions are offering credit programs by
computer completely and students get texts trough mail.
Advantages of teleconferences
·
Videoconferencing increases
efficiency and results in a more profitable use of limited resources.
·
It is a very personal medium for
human issues where face-to-face communications are necessary.
·
It is an effective alternative to
travel which can easily add up to weeks of non-productive time each year.
·
Documents are available, and experts
can be on hand.
·
Videoconferencing maximizes
efficiency because it provides a way to meet with several groups in different
locations, at the same time.
·
Save Time:
·
Lower Costs: Costs (travel, meals, lodging) are reduced by keeping
employees in the office, speeding up product development cycles, improving
performance through frequent meetings with timely information.
·
Accessible:
Through any origination site in the world. Larger Audiences: More people can
attend. The larger the audience, the lower the cost per person.
·
Larger
Audiences: More people can attend. The larger the audience, the lower
cost per person.
·
Adaptable:
Useful for business, associations, hospitals, and institutions to discuss, inform,
train, educate or present.
·
Flexible
·
Security:
Signals can be encrypted (scrambled) when it is necessary. Encryption prevents
outside viewers.
·
Unity:
Provides a shared sense of identity. People feel more a part of the
group...more often. Individuals or groups at multiple locations can be linked
frequently.
·
Timely:
For time-critical information, sites can be linked quickly. An audio or
point-to-point teleconference can be convened in three minutes.
·
Interactive
·
Remote Learning
·
No Need to Go on Field Trip
·
Attend Class from Home
·
Strengthen Exchanges among Schools
·
Invite Experts to the Class Wherever They Are
·
Connect Rural Schools to Outsides for Better
Education
Interpretations
of the cone of experience
v
Lower
levels of the cone involve the student as a participant and encourage active
learning
v
Lower
levels include more stimuli and are richer with regard to natural feed back the
consequences of an action.
v
Higher
levels compress information and provide data faster for those who are able to
process it.
v
Pictures
are remembered better than verbal propositions
v
Picture
aid in recalling information that has been associated with them.
v
Upper
levels of the cone need more instructional support than lower levels.
v
As
we go up the cone, concreteness increases and is maximum at the base ie, direct
purposeful experiences.
Edgar Dale, an
U.S. educationist developed the famous Cone of Experience. The cone
of experience is a pictorial device use to explain the interrelationships
of the various types of audio-visual media, as well as their individual
“positions” in the learning process.
During
the 1960s, Edgar Dale theorized that learners retain more information by what
they “do” as opposed to what is “heard”, “read” or “observed”. His
research led to the development of the Cone of Experience. The Cone was
originally developed in 1946 and was intended as a way to describe various
learning experiences. Essentially, the Cone shows the progression of
experiences from the most concrete (at the bottom of the cone) to the most
abstract (at the top of the cone).
EDGAR
DALE’S CONE/ PYRAMID OF EXPERIENCE
It
has eleven (11) stages starting from concrete experiences at the bottom of the
cone then it becomes more and more abstract as it reach the peak of the cone.
The arrangement is based on abstraction and on the number of senses involved.
The experiences in each stages can be mixed and are interrelated that fosters
more meaningful learning.
Direct
Purposeful Experiences.
These
are first hand experiences which involves more senses for learning. This level
also proves that educational technology is not limited to the modern
gadgets and software that are commercially available nowadays.
The
Contrived Experiences.
Representative
models and mock-ups of reality are being used in order to provide an experience
that is close as reality. This level is very practical and it makes
learning experience more accessible to the learner. It provides more concrete
experiences, even if not as concrete as direct experiences, that allows
visualization that fosters better understanding of the concept.
The
Dramatized experiences.
In
this level, learners can participate in a reconstructed experiences that give
them better understanding of the event or of a concept. Through dramatized
experiences, learners become more familiar with the concept as they emerge
themselves to the “as-if” situation.
The
Demonstrations.
It
is a visualize explanation of important fact, idea, or process through the use
of pictures, drawings, film and other types of media in order to facilitate
clear and effective learning.
The
Study Trips.
This
level extends the learning experience through excursions and visits on the
different places that are not available inside the classroom. Through this
level, the learning experience will not be limited to the classroom setting but
rather extended in a more complex environment.
The
Exhibits
Exhibits
is somewhat a combination of some of the first levels in the cone. Actually,
exhibits are combination of several mock ups and models. Exhibits are
experiences “for your eyes” only but some exhibits include sensory experiences
which could be related to direct purposeful experiences. This experience allows
student to see the meaning and relevance of things based on the different
pictures and representations presented.
The
television and motion pictures etc.
It
implies values and messages through television and films. On the other hand,
still pictures, recordings and radio are visual and audio devices that can be
used by a group of learner that could enhance and extend learning experience
The
Visual symbolic and Verbal symbolic
The
last two levels would be the Visual symbolic and Verbal symbolic. These two
levels are the most complex and abstract among all the components of the Cone
of Experience. In the visual symbolic level, charts, maps, graphs, and diagrams
are used for abstract representations. On the other hand, the verbal symbolic
level does not involve visual representation or clues to their meanings. We can
use variety of materials and medium in order to maximize the learning
experience.
CLASSIFICATION OF TEACHING AIDS
Based on the use of sense
organs
Ø
Audio aids
Ø
Visual aids
Ø
Audiovisual aids
INTERACTIVE WHITE
BOARD
An interactive
whiteboard (IWB) device is connected to a computer via USB or
a serial port cable, or else
wirelessly via Bluetooth or a 2.4 GHz wireless.
A projector projects
the computer's desktop on the board's surface where users control the
computer using a pen, finger or stylus or other device. The board is typically
mounted to a wall or floor stand. They are used in classrooms, in
corporate board rooms, work groups, in training sports, in broadcasting
studios and others.
Different
types of interactive white
board
Resistive
Resistive
touchscreens are composed of two flexible sheets coated with a resistive
material and separated by a microthin air gap. When contact is made to the
surface of the touchscreen, the two sheets are pressed together, registering
the precise location of the touch. This technology allows one to use a finger,
a stylus, or any other pointing device on the surface of the board.
Active Electromagnetic Board
These interactive whiteboards
feature an array of wires embedded behind the board surface interacts with a
coil in the stylus tip to
determine the (X,Y) coordinate of the stylus. Styli are either active (require
a battery or wire back to the whiteboard) or passive (alter electrical signals
produced by the board, but contain no batteries or other power source). In
other words, there are magnetic sensors in the board that react and send a
message back to the computer when they are activated by a magnetic pen.
Passive Electromagnetic Board
In contrast to an active
electromagnetic board this one does not contain the sensing technology in the
board itself, but in the pen. Tiny magnetic fibers are embedded in the
whiteboard and form a pattern that an electromagnetic coil in the pen is able
to sense. Therefore, the pen is able to calculate its location on the
whiteboard and sends this information to a computer.
Optical
a)
Infrared light curtain
When pressed to the whiteboard
surface, the finger or marker sees the infrared light. Software then
manipulates the information to triangulate the location of the marker or
stylus. This technology allows whiteboards to be made of any material; with
this system no dry-erase marker or stylus is needed.
b)
Laser light curtain
An infrared laser is
located in each upper corner of the whiteboard. The laser beam sweeps across
the whiteboard surface—much like a lighthouse sweeps light across the ocean—by using a rotating
mirror. Reflectors on the stylus or marker reflect the laser beam back to the
source and the (X,Y) position can be triangulated.
Camera Pen and Dot Pattern
The digital pen uses this pattern to store
the handwriting and upload it to a computer. The accuracy is high since the
coordinates are usually fixed at about 600 dots per inch.
Potential issues
- Permanent
markers and use of regular dry erase markers can create problems on some
interactive whiteboard surfaces, because interactive whiteboard surfaces
are most often melamine, which is a porous, painted surface that can
absorb marker ink.
- Punctures, dents and other damage to
surfaces are also a risk.
- Some
educators have found that use of interactive whiteboards reinforces an
age-old teaching method—teacher speaks, students listen.
USES
FOR INTERACTIVE WHITEBOARDS
- Running software such
as a web browsers or other software that is loaded to the
connected PC which can be used in the classroom.
- Capturing and saving notes
written on a whiteboard to the connected PC.
- Capturing notes written on a
graphics and tablet connected to the whiteboard.
- Controlling the PC from the
white board using click and drag, mark up which annotates a programme
or presentation.
- Using optical character
recognition software to translate cursive writing on a graphics
tablet into text.
- Using an Audience Response
System to the whiteboard enables the presenters to poll a classroom
audience or conduct quizzes, capturing feedback onto the whiteboard
- A devise driver is
usually installed on the attached computer so that the interactive
whiteboard can act as a Human Input Device (HID), like a mouse.
- The computer's video output
is connected to a digital projector so that images may be projected
on the interactive whiteboard surface.
Thus, an IWB emulates
both a mouse and a keyboard. The user can conduct a presentation or a class
almost exclusively from the whiteboard.
- In addition, most IWBs are
supplied with software that provides tools
and features specifically designed to maximize interaction opportunities.
These generally include the ability to create virtual versions of paper
flipcharts, pen and highlighter options, and possibly even virtual rulers,
protractors, and compasses—instruments that would be used in traditional
classroom teaching.
- Advantages
-easy to setup and use
-It won’t break down (unless your whiteboard marker runs out)
-easy to improvise (e.g. draw simple diagrams to emphasize a point if needed)
-forces teacher to concentrate on important points (see first disadvantage below)
§ Disadvantages:
-have to keep notes simple and to the
point
-students have to copy down notes
-students may copy notes incorrectly
-whiteboard markers run out easily
-have to wait for students to finish writing notes
-time taken up writing (for the student and teacher)
-student concentrates on writing instead of the lesson
-sometimes run out of whiteboard space
-difficult to draw complicated diagrams
-laborious for lessons that involves a sequence of instructions (e.g. cooking
instructions)
THE CONCEPT
OF SMART CLASSROOM
“Smart
school and smart class” is an innovative concept in education. It provides
quality education in better concept formation, concept elaboration, improvement
in reading skills and academic achievement. In this environment, e learning and
online education is the need of this time.
ICT has
turned from being a technology of communication and information to a curriculum
creation and delivery system for teachers and learners. Learning is not how
much one can cramp up. It’s rather the knowledge that remains after one forgets
what he/she learned in schools. Thus we emphasize on learning the concepts with
the help visuals and activities. To keep such view the smart learning was
introduced.
Smart
class uses instructional material, 3D animated modules and videos and made
education interesting but a chance to students to enhance their performance and
motivate higher levels of understanding.
In a smart
class there will be computers, projectors, internet connectivity and other
multimedia devices such as home theater etc. The role of a teacher may be
modified in such new environment. In a smart class students, may use internet
and this activity can change the old thinking about the students and the
learning theory. In beginning, it should be launched as a pilot project in a
few schools. The experience and result of these schools leads the future
planning.
Characteristics
of a Smart Classrooms:
- Adaptive
learning: In normal classroom it is difficult
for teachers to make sure that all students understand the concepts. But
the modern approach of adaptive learning gives students the freedom to
learn at their own pace and in the way they are most comfortable with.
- Collaborative
learning: Collaborative learning
activities include collaborative writing, group projects, joint problem
solving, debates and more. Collaborative learning redefines traditional
student-teacher relationship in the classroom.
- Computing
devices: Computers are readily
available in modern classrooms, since they are essential tools for 21st century students and replace the
utilities of pen and paper. They give teachers the opportunity to enhance
their lessons and assist them.
- Mutual
respect: Teachers and students
should always have respect for each other. Teachers should encourage
students to speak with confidence and value their opinions.
- Performance-based
assessments: Regular performance-based
assessments are carried out by teachers through various methods which are
not restricted to tests. These can be by conducting quizzes and polls.
- Student-centric: In
Smart classrooms, teachers play the role of facilitators. They help
students think critically. Students discover and master new concepts.
Student-centric classroom environments put students’ interests first and
are focused on each student’s needs, abilities and learning styles.
- Students
take responsibility of their learning: As
students are encouraged to actively participate in their own learning,
they become responsible for their learning.
- Students
understand and follow the rules and procedures: The
learning environment is carefully planned and well-organized. Class rules,
procedures, and notices of upcoming activities are posted in convenient
places to help students stay on track. They follow class routines and
understand what they are expected to achieve each day and how they are to
go about it.
- There
is innovative working system for teachers and in school management:
Smart school class will be more
attractive, innovative, student friendly, healthy and more interesting class.
In a smart class it may possible there to arrange “online classes” by internet.
Smart class is a platform for e smart class and online IT class.
- There
is fully multimedia enabled audio-visual classrooms :
There is fully multimedia enabled
audio-visual classrooms in a smart classroom. It will be quite different than
traditional class. In a smart classroom the teacher works as a facilitator in
learning.
Objectives
of Smart Class Room
•
To help teachers to meet new
challenges and developing students’ abilities and performance.
•
To enables teachers to access
multimedia content and information that can be used for teaching students more
effectively. Pedagogically sound and visually rich curriculum resources.
•
To enables teachers to express their
views and ensures that every child is understanding the undertaken concept
which ultimately affects his achievement.
•
To make possible for the concepts to
be understood clearly. To makes abstract concept real.
•
To have interactive and live
teaching to elaborate and compare different objects and perceptions towards the
particular concepts
•
To designed a module of smart
class which allows a student to visualize the concept much better than
static images. Visuals and animations that students will never forget.
•
To move a step towards development
where students’ achievement is highlighted.
•
To makes learning an enjoyable
experience for students. Activities and games to make learning process easy.
•
To make effective blending of
technology with the classroom, and to Inform the teachers of classroom events
•
To instruct simultaneously remote
and local students.
•
To improve creative thinking in
learning process to visualize the concepts and practices with model and
demonstrations.
•
To optimize the use of e-resources
wise e-books, e-journals, protocols, lecture notes, documentaries and so on.
•
To customized content as per the
school’s scheme of work and to provide facility to update the content.
Principles
inherent in Smart class room
- Principle
of Adaptability
The
concept of smart classrooms includes the principle of adaptability to the type
and needs of teacher and of each student.
- Principle
of Connectivity
The
concept of connectivity has a twofold character.
On one hand it is required that the learning
space has a good network connectivity, both local and global, to use to the
most the potential of mobile devices. Connectivity should be wireless, and this
is fundamental to maximize physical mobility around the space and comfort in
using technology.
On the other hand, beyond digital connectivity there
exists social and informational connectivity. Through networks, students live
connected to teachers, friends, family, professionals and to a large number of
information sources, both in their immediate surrounding and from distant
places.
- Principle
of Comfort
A smart
classroom is a place arranged to comfortably do various activities –reading,
watching videos, playing, listening to music and audios, writing, talking,
debating, experimentation, and so on.
- Principle
of Flexibility of physical arrangement
It allows
agile and easy variations in activities, that is, make it possible to change
student grouping, the type of resources being used, and use of various types of
resources at the same time, ICT and non-ICT, for different students to carry
out different tasks, e.g. searching information, discussing, watching a video,
etc. The classroom is supplied with varied furniture elements to achieve
flexibility of space arrangement.
- Principle
of Multiplicity
The
arrangement enable possibilities for creativity, reasoning, logical
thinking, etc., and be adapted as close as possible to learners’ various
needs and learning styles.
- Principle
of Order / Organization
Even
though it is not easy to design, and attain, sustainable placing, storing,
arrangement and rules of use of spaces and resources available, teachers
carefully consider the order and arrangement of spaces and resources so that
these are the most adequate for the learning activities that will take place in
their smart classroom.
- Principle
of Openness
Learning
takes place beyond the classroom space, both physically and virtually, and
therefore activities put forward for smart classrooms should consider these
extended learning places and learning times in order to learn beyond the
classroom and the class times traditionally assigned.
- Principle
of Personalization
Smart
classrooms allows teacher and students should make their own, personalizing it
by means of activities which support and reinforce learning.
- Principle
of Safety / Security
Smart
classrooms have an arrangement which prevents users from having physical
accidents and will also be safe in terms of access to information and
communication on the Internet from the classroom. Therefore security systems
will be taken into account when conceptualizing and designing smart classrooms.
In sum,
the arrangement, structure, methodologies and principles of smart classrooms
intend that learning experience be as likely as people’s learning ways,
preferences and styles, in a natural way and in a personal space; all this
through active participation, experimentation, collaboration, solidarity,
rapport, creativity, leadership, and so on.
Advantages
of Smart class room
Uses of smart classes
- provides
all ages higher levels of understanding
- learners
activate
- build
background knowledge, process information, transform their learning into a
product that shows what they know, and reflect on their learning.
- Structured
talk and assessment are carefully woven into the process to build a
thoughtful context for learning and to advance the thinking of all
learners.
- navigate
through the study material loaded on e-class.
- access
to the study material with them, so they can plan their studies at their
convenience.
- Revision
can be done by sit back and learn using the Audio Video learning.
- study
at your own pace
- devote
more time to your weak points.
- Studying
and revising can be done at once own pace
- better engagement with the
content on a smart board in dynamic and visually more appealing.
- Storage of teachers written
notes.
·
Voice
recording is possible.
·
Scope
for the integration of different types of technology
·
Access to online information
·
Allow for connectivity in different location
·
Bridge the urban/rural divide:
·
Can automate a lot of teaches tedious task
·
Change the way of imparting knowledge
·
Environmentally friendly: Interactive technology
tools are also environmentally friendly. They offer
teachers an entirely different way of presenting information to students, which
eliminates the need for writing, printing or photocopying. Which, contribute to
eliminate wastage from over-utilization of paper and ink.
·
Enhanced teaching/learning experience
·
Increased exposure and wider access to information
·
Improved student engagement
·
Low-Maintenance: Technology tools are neat and easy to use. There are
no hassles cleaning or maintaining whiteboards. The data on the screen can be
modified using a specialized highlighting tool or pen. There is no need for
using unhygienic chalk or marker pens.
·
Provide rapid assessment
·
Students can learn life skills through technology: Creating presentations,
learning to differentiate reliable from unreliable sources on the Internet,
maintaining proper online etiquette, and writing emails; these are all vital
skills that your students can learn in the classroom and master before
graduation.
·
Technology Integration
·
Teachers can do more experiment in pedagogy
Disadvantages of Smart class room Technology in
Education
- Disconnected Youth
People are
attached to their screens almost 24/7, and more and more students are experiencing
social anxieties when it comes to face to face interactions, but are perfectly
fine socializing online.
- Can foster more cheating in class and on
assignments:
- Inevitable Cheating
While have
an easy access to information may seem like a great thing, it can become a real
problem in a test taking environment. Cell phones have made cheating easier
than ever. You no longer have to figure out how to write all of the answers
down, you can just look them up!
- Inappropriate data:
With
internet connectivity available 24X7, students are exposed to some sites and
links which are inappropriate for them. While colleges can limit the
availability of these websites on their network, they cannot control what the
student is searching for.
- Lack of face to face interaction:
- Lesson planning can become more labor
intensive:
- Possible disconnection of social interaction:
- Students do not have equal access to
technological resources:
- The Cyber bullying Trap: Cyber
bullying has become a real and in our face problem among young people
today. This harassment has no end, which includes the class room. There is
also no way to monitor or discipline students who are involved.
- Technology can be a distraction:
- The quality of sources may not be top-notc
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